000 03184nam a22005177a 4500
003 KOHA_MİRAKIL
005 20221103135255.0
008 211112d2021 xxuoa||| |||| 00| 0 eng d
020 _a9781138014152
040 _aCY-NiCIU
_beng
_cCY-NiCIU
_erda
041 _aeng
082 0 0 _a777
_bB56 2021
100 1 _aBlock, Bruce
_eauthor
245 1 4 _aThe Visual Story /
_cBRUCE BLOCK
246 2 3 _aCreating the Visual Structure of Film, TV, and Digital Media
250 _aThird Edition
264 1 _aNEW YORK :
_bRoutledge,
_c2021.
300 _avii,339 pages :
_billustrations, photos ;
_c26 cm
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
490 1 _aFILM/DIRECTING
520 _aStructure your visuals as carefully as a writer structures a story or a composer structures music with this updated edition of a best-selling classic. Just as music can be used to communicate fear, tension, horror, sadness, or happiness, so too can visual components such as space, line and shape, tone, color, movement, and rhythm. The Visual Story teaches you how to manipulate these components to effectively convey moods and emotions, give your production unity and style, and find the critical relationship between story and visuals. Author Bruce Block provides you with a clear view of the relationship between the story/script structure and the visual structure of film, video, animation, video games, and photography. Understanding how this visual relationship allows you to communicate moods and emotions, can guide you in the selection of locations, character design, lighting design, and most importantly reveals the critical relationship between story and visual structure. With over 700 full color images the third edition is fully updated to include new visual examples, a companion website with video, exercises, and more, expanded coverage of visual structure considerations for video games, animation, and still photography. With an ideal blend of theory and practice, the concepts in this new edition will benefit students studying film, as well as writers, directors, photographers, animators, game designers, cinematographers, art directors and virtually anyone working in visual media who want to better understand and apply visual structure
590 _aCamera and Lighting Techniques for Cinema and Television
590 _aRTVC214
650 0 _aCinematography
650 0 _aVideo recording.
942 _2ddc
_cBK
505 1 _g1
_tTHE BASIC VISUAL COMPONENTS
505 1 _g11
_tCONTRAST & AFFINITY
505 1 _g16
_tSPACE : PART ONE
505 1 _g71
_tSPACE : PART TWO
505 1 _g97
_tLINE & SHAPE
505 1 _g127
_tTONE
505 1 _g145
_tCOLOR
505 1 _g193
_tMOVEMENT
505 1 _g223
_tRHYTHM
505 1 _g245
_tSTORY & VISUAL STRUCTURES
505 1 _g289
_tPRACTICE NOT THEORY
505 1 _g307
_tAPPENDIX
505 1 _g317
_tBIBLIOGRAPHY
505 1 _g321
_tillustration Credits
505 1 _g333
_tIndex
999 _c283160
_d283160