000 | 01021nam a22003135i 4500 | ||
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001 | 22247335 | ||
003 | KOHA | ||
005 | 20240111153657.0 | ||
008 | 210921d2023 xxua 000 0 eng | ||
020 | _a9780136619949 | ||
020 | _z0136619940 | ||
040 |
_aDLC _beng _erda _cDLC |
||
041 | _aeng | ||
082 | 0 | 0 |
_a794.81536 _bG53 2023 |
100 | 1 |
_aGibson Bond, Jeremy, _eauthor. |
|
245 | 1 | 0 |
_aIntroduction to Game Design, Prototyping, and Development / _cJeremy Gibson Bond. |
246 | 2 | 3 | _aFrom Concept to Playable Game with Unity and C# |
250 | _aThird Edition | ||
264 | 1 |
_aBoston : _bPearson Education, Inc., _c2023. |
|
300 |
_axlii,1251 pages : _billustrations ; _c24 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
650 | 0 |
_a Video games _xProgramming |
|
650 | 0 |
_aVideo games _xDesign |
|
942 |
_2ddc _cRB |
||
999 |
_c292104 _d292104 |