000 02051nam a22003137a 4500
003 KOHA
005 20240912095142.0
008 240111d2022 enka|||| |||| 00| 0 eng d
020 _a9781801812443
040 _aCY-NiCIU
_beng
_cCY-NiCIU
_erda
041 _aeng
082 0 0 _a794.81536
_bV46 2022
100 1 _aVenter, Henk
_eauthor
245 1 0 _aUnreal Engine 5 Character Creation, Animation, and Cinematics /
_cHenk Venter, Wilhelm Ogterop
246 2 3 _aCreate custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
264 1 _aBIRMINGHAM :
_bPackt,
_c2022.
300 _axxii,584 pages :
_billustrations ;
_c24 cm
336 _2rdacontent
_atext
_btxt
337 _2rdamedia
_aunmediated
_bn
338 _2rdacarrier
_avolume
_bnc
505 _rAn Introduction to Blender's 3D Modeling and Sculpting Tools-Modeling a Robot Drone CharacterLet's Sculpt an Alien Plant!UV Maps and Texture BakingTexturing Your Models inside Quixel MixerExploring -Unreal Engine 5Setting Up Materials in UE 5Using MetaHuman to Create a Photorealistic Human for UE5Building a Virtual 3D Movie Set in UE5Adding Lighting and Atmospheric Visual Effects in UE5Alien Plant Joint Setup in BlenderAlien Plant Skinning in BlenderRobot -Joint Setup and Skinning in BlenderMaking a Custom Rig for Our Alien Plant with Control RigCreating a Control Rig with Basic IK Controls for a Robot in UE5Creating a Simple Swaying Animation Cycle in UE5 SequencerCreate -Three Simple Animations for the Robot in UE5 SequencerImporting Motion Capture onto the MetaHuman Control RigMotion Capture Editing and Cleanup Using Control Rig and SequencerUsing Sequencer to Construct Your Final Scene
_tUnreal Engine 5 Character Creation, Animation, and Cinematics
630 0 0 _aUnreal Engine 5
650 0 _a Video games
_xProgramming
650 0 _aVideo games
_xDesign
700 1 _aOgterop, Wilhelm
_eauthor
942 _2ddc
_cRB
999 _c292117
_d292117