000 | 00861na a2200313 4500 | ||
---|---|---|---|
001 | 242408 | ||
003 | koha_MIRAKIL | ||
005 | 20200203042242.0 | ||
008 | 180225b tu 000 0 | ||
020 | _a9780735710665 | ||
040 |
_aCY-NiCIU _btur _cCY-NiCIU |
||
041 | _aeng | ||
082 | _a006.696 BOA | ||
090 | _a006.696 BOA 2001 | ||
100 | _aBoardman,Ted | ||
245 |
_a3DS MAX 4 fundamentals _cTed Boardman |
||
260 |
_aU.S.A. _bNew Riders _c2001 |
||
300 |
_axiv, 515 p. _bfig. _c23 cm |
||
504 | _aIncludes index(493-515 p.) | ||
504 | _aIncludes glossary(481-485 p.) | ||
650 | _aBilgisayar animasyonu | ||
650 | _aComputer animation | ||
650 | _aComputer graphics | ||
650 | _aBilgisayar grafikleri | ||
650 | _aÖzel bilgisayar yöntemleri | ||
650 | _aSpecial computer methods | ||
910 | _aBook | ||
942 |
_2ddc _cBK |
||
999 |
_c69772 _d69772 |