Unreal Engine 5 Character Creation, Animation, and Cinematics / Henk Venter, Wilhelm Ogterop
Dil: İngilizce BIRMINGHAM : Packt, 2022Tanım: xxii,584 pages : illustrations ; 24 cmİçerik türü:- text
- unmediated
- volume
- 9781801812443
- Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
- 794.81536 V46 2022
Materyal türü | Geçerli Kütüphane | Koleksiyon | Yer Numarası | Kopya numarası | Durum | İade tarihi | Barkod | Materyal Ayırtmaları | |
---|---|---|---|---|---|---|---|---|---|
Reserve Books | CIU LIBRARY Rezerve | Rezerv Koleksiyon/Reserve Collection | 794.81536 V46 2022 (Rafa gözat(Aşağıda açılır)) | C.1 | Kullanılabilir | 0075725 |
An Introduction to Blender's 3D Modeling and Sculpting Tools-Modeling a Robot Drone CharacterLet's Sculpt an Alien Plant!UV Maps and Texture BakingTexturing Your Models inside Quixel MixerExploring -Unreal Engine 5Setting Up Materials in UE 5Using MetaHuman to Create a Photorealistic Human for UE5Building a Virtual 3D Movie Set in UE5Adding Lighting and Atmospheric Visual Effects in UE5Alien Plant Joint Setup in BlenderAlien Plant Skinning in BlenderRobot -Joint Setup and Skinning in BlenderMaking a Custom Rig for Our Alien Plant with Control RigCreating a Control Rig with Basic IK Controls for a Robot in UE5Creating a Simple Swaying Animation Cycle in UE5 SequencerCreate -Three Simple Animations for the Robot in UE5 SequencerImporting Motion Capture onto the MetaHuman Control RigMotion Capture Editing and Cleanup Using Control Rig and SequencerUsing Sequencer to Construct Your Final Scene
Unreal Engine 5 Character Creation, Animation, and Cinematics